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Pull requests: AcademySoftwareFoundation/MaterialX
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Bug fix: ensure osl cellnoise3d matches glsl/metal
#2906
opened May 8, 2026 by
bhouston
Contributor
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Bug fix: OSL normal-map tangent frame parity with GLSL/MSL renderers.
#2893
opened May 7, 2026 by
bhouston
Contributor
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Add iridescence support to Standard Surface to glTF PBR translation
#2892
opened May 7, 2026 by
pixelsandpointers
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Bug fix: genmsl image node handling for MaterialX constant texture address
#2891
opened May 7, 2026 by
bhouston
Contributor
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Optimization: Adopt Rodrigues' rotation formula in rotate3d node for GLSL/Metal/OSL
#2890
opened May 7, 2026 by
bhouston
Contributor
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Bug fix: OSL transformmatrix for matrix44 to match GLSL/Metal
#2889
opened May 6, 2026 by
bhouston
Contributor
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WIP: Standalone OSL renderer - still testing
#2886
opened May 6, 2026 by
bhouston
Contributor
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Support concurrent node definition in the same document
#2883
opened May 5, 2026 by
AdrienHerubel
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Bug fix: downsample HiDPI framebuffers to the requested size when saving images
#2878
opened May 4, 2026 by
bhouston
Contributor
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add bent normals-based IBL anisotropy rendering.
#2871
opened Apr 22, 2026 by
bhouston
Contributor
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Early lobe pruning during ShaderGraph construction
#2844
opened Mar 31, 2026 by
ppenenko
Contributor
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GPU async timing instrumentation via MX_TRACE_ASYNC
#2824
opened Mar 13, 2026 by
ppenenko
Contributor
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3 tasks done
Python comparison scripts for test suite output (diff_test_runs)
#2822
opened Mar 12, 2026 by
ppenenko
Contributor
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4 tasks done
Add envSampleCount and framesPerMaterial test suite options
#2821
opened Mar 12, 2026 by
ppenenko
Contributor
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5 tasks done
Proposed Spec Clarification : Input Nodes / Interface References
#2814
opened Mar 10, 2026 by
kwokcb
Contributor
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Normalize shader codegen to produce identical source across materials
#2776
opened Feb 14, 2026 by
ashwinbhat
Contributor
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Draft
Feature: Add
--report output reference with shader gen info and errors
#2771
opened Feb 11, 2026 by
hybridherbst
Contributor
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